Character Artist with 11+ years in games on titles like God of War, Uncharted, and Gears of War. Experienced creating characters at all stages of development, as well as leading art teams. Currently working on an unannounced title for Monolith Productions and teaching Creature Sculpting at CGMA.
-CGMA Creature Sculpting-
As a Lead Artist responsibilities included creating key character art, authoring standards, working with Directors on character art direction and planning, team management and pipeline R&D.
Proficiencies: Zbrush, Maya, Photoshop, DDO, Substance Painter, UE4, CryEngine