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Tyler Breon
Tyler Breon
Principal Character Artist
Seattle, United States of America

Summary

Developer of 13+ years on projects like God of War, Uncharted, and Gears of War. Experienced creating characters at all stages of production and leading teams.

Passionate about collaborating with inspired creatives to build memorable, great looking games.

Responsibilities have included creating key character art, authoring standards, working with directors on visual development and style guides, pipeline R&D, team management, scheduling and outsourcing.

www.tylerbreon.com

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush